_lo_method | |
_lo_server | |
spin::_reporterTarget | |
spin::_symbol | |
spin::AnimationNode | Node for encapsulating 3D animation |
spin::AttractorNode | A node to attract (or repulse) other nodes |
spin::btContactCallback | |
spin::CollisionShape | Provides an interface to bullet physics modelling |
spin::CompositeViewer | |
spin::ConstraintsNode | A node with constrained motion |
spin::Contour | Represents a sequence of connected points in 3D space |
spin::CronScript | |
spin::CustomResizeHandler | |
spin::DebugVisitor | An OSG NodeVisitor class that pretty prints the scene graph |
DoFRendering | |
spin::DraggerCallback | |
osgManipulator::DraggerTrackball | |
osgManipulator::DraggerWith3Axes | |
spin::DSPNode | The base class for 3D audio nodes |
spin::EventHandler | |
spin::EventScript | |
spin::Fog | Basic GL Fog node |
spin::FormRequestHandler | |
spin::FormRequestHandlerFactory | |
spin::frustum | |
spin::GeometryNode | Node to draw arbitrary polygon |
spin::GridNode | Draws a tiled grid, which is useful for debugging and measurements |
spin::GroupNode | A basic node to manage translation/orientation/scale of a subgraph. Allows for grouping of nodes |
spin::ImageTexture | A texture state that holds a static image |
spin::InfoMessage | |
spin::KinectCloud | Point Cloud that gets data from the Microsoft Kinect |
spin::LightSource | A light source, with controllable intensity, color, etc |
spin::Listener | Represents an audio listener in 3D |
spin::logbuf | |
spin::MeasurementNode | Reports geometric measurements in relation to another node |
spin::MediaManager | Provides an interface for finding media locations (models, textures, sounds, etc.) |
spin::Menu3D | Provides a positionable 3D menu composed of TextNodes |
spin::ModelNode | Node for including 3D models of popular formats in the scene |
spin::NodeSearcher | A NodeVisitor that stores a list of all nodes whose name matches the one we are looking for |
spin::PartHandler | |
spin::ParticleSystem | A controller for a particle system |
spin::PointerNode | An interaction node that reports intersections with other nodes in the scene (only those that are have interactionMode > 0) |
spin::PointerNodeActionAdapter | |
spin::RayNode | Describes a ray (actually a line segment) in space |
spin::ReferencedNode | The base class for all SPIN scene graph nodes |
spin::ReferencedNode_callback | |
spin::ReferencedNode_data | |
spin::ReferencedStateSet | ReferencedStateSet is the base class for StateSets attached to nodes |
spin::ReferencedStateSet_callback | |
spin::ReporterNode | Reports geometric relations to other nodes in the scene |
spin::SceneManager | The main class that maintains the scene and handles OSC messages |
spin::SearchVisitor | An OSG NodeVisitor class that allows us to search for a specific node name/type in the scene graph |
spin::Shader | A wrapper for GLSL shaders |
spin::ShapeNode | Node that represents a simple 3D geometry (spheres, boxes, etc) |
spin::SharedVideoTexture | Allows reception of video from an other process into an OSG texture |
spin::SoundConnection | An explicit connection between two sound elements (ie, subclassed from DSPNode) |
spin::SoundNode | Represents a point sound source (or sink) |
spin::SoundSpace | Represents an acoustic enclosure or volume in space |
spin::spinApp | A singleton class to facilitate communication with SPIN |
spin::spinBaseContext | A class to facilitate communication with SPIN from any application |
spin::spinClientContext | A client-side spinContext for listening to a remote server |
spin::spinLog | |
spin::spinServerContext | A server-side spinContext for maintaining an instance of SPIN and updating all clients |
spin::spinTextNode | |
spin::spinWX | |
SSAORendering | |
spin::SwitchNode | Allows for selectively enabling/disabling child nodes |
spin::SyphonTexture | A texture state that holds a static image |
spin::TextNode | Provides 3D text rendered in the scene |
spin::TextureStateSetFinder | A NodeVisitor class that finds all textured statesets in a node: |
spin::UpdateSceneVisitor | A NodeVisitor class that invokes the update callback in every node |
spin::UserNode | Represents a user in the scene |
spin::ValueWrapper | Utility to wrap types for the Python wrapper |
spin::VideoTexture | A video texture node that allows dynamic textures to be applied |
spin::ViewerManipulator | This class provides camera control and picking for viewers that render a SPIN scene |