SPIN Framework
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addSingleResult(btManifoldPoint &cp, const btCollisionObject *colObj0, int partId0, int index0, const btCollisionObject *colObj1, int partId1, int index1) | spin::btContactCallback | [inline, virtual] |
body | spin::btContactCallback | |
btContactCallback(btRigidBody &tgtBody, CollisionShape &node) | spin::btContactCallback | [inline] |
needsCollision(btBroadphaseProxy *proxy) const | spin::btContactCallback | [inline, virtual] |
node_ | spin::btContactCallback |