SPIN Framework

spin::SceneManager Member List

This is the complete list of members for spin::SceneManager, including all inherited members.
activeLights (defined in spin::SceneManager)spin::SceneManager
clear()spin::SceneManager
clearStates()spin::SceneManager
clearUsers()spin::SceneManager
createConnectionsFromXML(TiXmlElement *XMLnode) (defined in spin::SceneManager)spin::SceneManager
createNode(std::string id, std::string type) (defined in spin::SceneManager)spin::SceneManager
createNode(const char *id, const char *type) (defined in spin::SceneManager)spin::SceneManager
createNodeFromXML(TiXmlElement *XMLnode, const char *parentNode) (defined in spin::SceneManager)spin::SceneManager
createStateSet(const char *id, const char *type) (defined in spin::SceneManager)spin::SceneManager
createStateSet(const char *fname) (defined in spin::SceneManager)spin::SceneManager
createStateSetFromXML(TiXmlElement *XMLnode) (defined in spin::SceneManager)spin::SceneManager
debug() (defined in spin::SceneManager)spin::SceneManager
debugContext() (defined in spin::SceneManager)spin::SceneManager
debugNodes() (defined in spin::SceneManager)spin::SceneManager
debugSceneGraph() (defined in spin::SceneManager)spin::SceneManager
debugStateSets() (defined in spin::SceneManager)spin::SceneManager
deleteGraph(const char *id)spin::SceneManager
deleteNode(const char *id)spin::SceneManager
detectCollision(bool &lastColState, btCollisionWorld *cw) (defined in spin::SceneManager)spin::SceneManager
doDelete(ReferencedNode *n)spin::SceneManager
doDelete(ReferencedStateSet *n)spin::SceneManager
dynamicsWorld_ (defined in spin::SceneManager)spin::SceneManager
exportScene(const char *nodeID, const char *filename) (defined in spin::SceneManager)spin::SceneManager
findNodes(const char *pattern) (defined in spin::SceneManager)spin::SceneManager
findStateSets(const char *pattern) (defined in spin::SceneManager)spin::SceneManager
getAllNodeTypes() (defined in spin::SceneManager)spin::SceneManager
getConnections() (defined in spin::SceneManager)spin::SceneManager
getConnectionsAsXML() (defined in spin::SceneManager)spin::SceneManager
getNode(std::string id) (defined in spin::SceneManager)spin::SceneManager
getNode(const char *id) (defined in spin::SceneManager)spin::SceneManager
getNode(const char *id, const char *type) (defined in spin::SceneManager)spin::SceneManager
getNodeAsXML(ReferencedNode *n, bool withUsers) (defined in spin::SceneManager)spin::SceneManager
getOrCreateNode(const char *id, const char *type) (defined in spin::SceneManager)spin::SceneManager
getSavableStateSets(ReferencedNode *n, bool withUsers) (defined in spin::SceneManager)spin::SceneManager
getStateAsXML(std::vector< lo_message > nodeState) (defined in spin::SceneManager)spin::SceneManager
getStateSet(const char *id) (defined in spin::SceneManager)spin::SceneManager
getWorldCoords(t_symbol *id) (defined in spin::SceneManager)spin::SceneManager
globalObserver (defined in spin::SceneManager)spin::SceneManager
graphicalModespin::SceneManager
gridGeode (defined in spin::SceneManager)spin::SceneManager
init() (defined in spin::SceneManager)spin::SceneManager
isGraphical() (defined in spin::SceneManager)spin::SceneManager [inline]
lastColState (defined in spin::SceneManager)spin::SceneManager
loadXML(const char *filename) (defined in spin::SceneManager)spin::SceneManager
refreshAll()spin::SceneManager
refreshSubscribers(const std::map< std::string, lo_address > &clients)spin::SceneManager
registerStateSet(ReferencedStateSet *s) (defined in spin::SceneManager)spin::SceneManager
resourcesPath (defined in spin::SceneManager)spin::SceneManager
rootNode (defined in spin::SceneManager)spin::SceneManager
saveUsers(const char *s) (defined in spin::SceneManager)spin::SceneManager
saveXML(const char *filename, bool withUsers=false) (defined in spin::SceneManager)spin::SceneManager
sceneID (defined in spin::SceneManager)spin::SceneManager
SceneManager(std::string id) (defined in spin::SceneManager)spin::SceneManager
sendConnectionList(lo_address txAddr=0) (defined in spin::SceneManager)spin::SceneManager
sendNodeList(std::string type, lo_address txAddr=0) (defined in spin::SceneManager)spin::SceneManager
sendNodeTypes(lo_address txAddr=0) (defined in spin::SceneManager)spin::SceneManager
sendStateTypes(lo_address txAddr=0) (defined in spin::SceneManager)spin::SceneManager
setGraphical(bool b) (defined in spin::SceneManager)spin::SceneManager [inline]
setGravity(float x, float y, float z)spin::SceneManager
setLog(spinLog &log) (defined in spin::SceneManager)spin::SceneManager
setUpdateRate(float seconds)spin::SceneManager
setWorldStateSet(const char *s) (defined in spin::SceneManager)spin::SceneManager
unregisterStateSet(ReferencedStateSet *s) (defined in spin::SceneManager)spin::SceneManager
update()spin::SceneManager
worldNode (defined in spin::SceneManager)spin::SceneManager
worldStateSet_ (defined in spin::SceneManager)spin::SceneManager
~SceneManager() (defined in spin::SceneManager)spin::SceneManager