, including all inherited members.
activeLights (defined in spin::SceneManager) | spin::SceneManager | |
clear() | spin::SceneManager | |
clearStates() | spin::SceneManager | |
clearUsers() | spin::SceneManager | |
createConnectionsFromXML(TiXmlElement *XMLnode) (defined in spin::SceneManager) | spin::SceneManager | |
createNode(std::string id, std::string type) (defined in spin::SceneManager) | spin::SceneManager | |
createNode(const char *id, const char *type) (defined in spin::SceneManager) | spin::SceneManager | |
createNodeFromXML(TiXmlElement *XMLnode, const char *parentNode) (defined in spin::SceneManager) | spin::SceneManager | |
createStateSet(const char *id, const char *type) (defined in spin::SceneManager) | spin::SceneManager | |
createStateSet(const char *fname) (defined in spin::SceneManager) | spin::SceneManager | |
createStateSetFromXML(TiXmlElement *XMLnode) (defined in spin::SceneManager) | spin::SceneManager | |
debug() (defined in spin::SceneManager) | spin::SceneManager | |
debugContext() (defined in spin::SceneManager) | spin::SceneManager | |
debugNodes() (defined in spin::SceneManager) | spin::SceneManager | |
debugSceneGraph() (defined in spin::SceneManager) | spin::SceneManager | |
debugStateSets() (defined in spin::SceneManager) | spin::SceneManager | |
deleteGraph(const char *id) | spin::SceneManager | |
deleteNode(const char *id) | spin::SceneManager | |
detectCollision(bool &lastColState, btCollisionWorld *cw) (defined in spin::SceneManager) | spin::SceneManager | |
doDelete(ReferencedNode *n) | spin::SceneManager | |
doDelete(ReferencedStateSet *n) | spin::SceneManager | |
dynamicsWorld_ (defined in spin::SceneManager) | spin::SceneManager | |
exportScene(const char *nodeID, const char *filename) (defined in spin::SceneManager) | spin::SceneManager | |
findNodes(const char *pattern) (defined in spin::SceneManager) | spin::SceneManager | |
findStateSets(const char *pattern) (defined in spin::SceneManager) | spin::SceneManager | |
getAllNodeTypes() (defined in spin::SceneManager) | spin::SceneManager | |
getConnections() (defined in spin::SceneManager) | spin::SceneManager | |
getConnectionsAsXML() (defined in spin::SceneManager) | spin::SceneManager | |
getNode(std::string id) (defined in spin::SceneManager) | spin::SceneManager | |
getNode(const char *id) (defined in spin::SceneManager) | spin::SceneManager | |
getNode(const char *id, const char *type) (defined in spin::SceneManager) | spin::SceneManager | |
getNodeAsXML(ReferencedNode *n, bool withUsers) (defined in spin::SceneManager) | spin::SceneManager | |
getOrCreateNode(const char *id, const char *type) (defined in spin::SceneManager) | spin::SceneManager | |
getSavableStateSets(ReferencedNode *n, bool withUsers) (defined in spin::SceneManager) | spin::SceneManager | |
getStateAsXML(std::vector< lo_message > nodeState) (defined in spin::SceneManager) | spin::SceneManager | |
getStateSet(const char *id) (defined in spin::SceneManager) | spin::SceneManager | |
getWorldCoords(t_symbol *id) (defined in spin::SceneManager) | spin::SceneManager | |
globalObserver (defined in spin::SceneManager) | spin::SceneManager | |
graphicalMode | spin::SceneManager | |
gridGeode (defined in spin::SceneManager) | spin::SceneManager | |
init() (defined in spin::SceneManager) | spin::SceneManager | |
isGraphical() (defined in spin::SceneManager) | spin::SceneManager | [inline] |
lastColState (defined in spin::SceneManager) | spin::SceneManager | |
loadXML(const char *filename) (defined in spin::SceneManager) | spin::SceneManager | |
refreshAll() | spin::SceneManager | |
refreshSubscribers(const std::map< std::string, lo_address > &clients) | spin::SceneManager | |
registerStateSet(ReferencedStateSet *s) (defined in spin::SceneManager) | spin::SceneManager | |
resourcesPath (defined in spin::SceneManager) | spin::SceneManager | |
rootNode (defined in spin::SceneManager) | spin::SceneManager | |
saveUsers(const char *s) (defined in spin::SceneManager) | spin::SceneManager | |
saveXML(const char *filename, bool withUsers=false) (defined in spin::SceneManager) | spin::SceneManager | |
sceneID (defined in spin::SceneManager) | spin::SceneManager | |
SceneManager(std::string id) (defined in spin::SceneManager) | spin::SceneManager | |
sendConnectionList(lo_address txAddr=0) (defined in spin::SceneManager) | spin::SceneManager | |
sendNodeList(std::string type, lo_address txAddr=0) (defined in spin::SceneManager) | spin::SceneManager | |
sendNodeTypes(lo_address txAddr=0) (defined in spin::SceneManager) | spin::SceneManager | |
sendStateTypes(lo_address txAddr=0) (defined in spin::SceneManager) | spin::SceneManager | |
setGraphical(bool b) (defined in spin::SceneManager) | spin::SceneManager | [inline] |
setGravity(float x, float y, float z) | spin::SceneManager | |
setLog(spinLog &log) (defined in spin::SceneManager) | spin::SceneManager | |
setUpdateRate(float seconds) | spin::SceneManager | |
setWorldStateSet(const char *s) (defined in spin::SceneManager) | spin::SceneManager | |
unregisterStateSet(ReferencedStateSet *s) (defined in spin::SceneManager) | spin::SceneManager | |
update() | spin::SceneManager | |
worldNode (defined in spin::SceneManager) | spin::SceneManager | |
worldStateSet_ (defined in spin::SceneManager) | spin::SceneManager | |
~SceneManager() (defined in spin::SceneManager) | spin::SceneManager | |