SPIN Framework
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00001 // ----------------------------------------------------------------------------- 00002 // | ___ ___ _ _ _ ___ _ | 00003 // | / __>| . \| || \ | | __>_ _ ___ ._ _ _ ___ _ _ _ ___ _ _ | |__ | 00004 // | \__ \| _/| || | | _>| '_><_> || ' ' |/ ._>| | | |/ . \| '_>| / / | 00005 // | <___/|_| |_||_\_| |_| |_| <___||_|_|_|\___.|__/_/ \___/|_| |_\_\ | 00006 // | | 00007 // |---------------------------------------------------------------------------| 00008 // 00009 // http://spinframework.sourceforge.net 00010 // Copyright (C) 2009 Mike Wozniewski, Zack Settel 00011 // 00012 // Developed/Maintained by: 00013 // Mike Wozniewski (http://www.mikewoz.com) 00014 // Zack Settel (http://www.sheefa.net/zack) 00015 // 00016 // Principle Partners: 00017 // Shared Reality Lab, McGill University (http://www.cim.mcgill.ca/sre) 00018 // La Societe des Arts Technologiques (http://www.sat.qc.ca) 00019 // 00020 // Funding by: 00021 // NSERC/Canada Council for the Arts - New Media Initiative 00022 // Heritage Canada 00023 // Ministere du Developpement economique, de l'Innovation et de l'Exportation 00024 // 00025 // ----------------------------------------------------------------------------- 00026 // This file is part of the SPIN Framework. 00027 // 00028 // SPIN Framework is free software: you can redistribute it and/or modify 00029 // it under the terms of the GNU Lesser General Public License as published by 00030 // the Free Software Foundation, either version 3 of the License, or 00031 // (at your option) any later version. 00032 // 00033 // SPIN Framework is distributed in the hope that it will be useful, 00034 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00035 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00036 // GNU Lesser General Public License for more details. 00037 // 00038 // You should have received a copy of the GNU Lesser General Public License 00039 // along with SPIN Framework. If not, see <http://www.gnu.org/licenses/>. 00040 // ----------------------------------------------------------------------------- 00041 00042 // NOTE: this code is originally from osgBullet (LGPL) 00043 // osgBullet is (C) Copyright 2009-2011 by Kenneth Mark Bryden 00044 00045 #ifndef __bulletUtil_H 00046 #define __bulletUtil_H 00047 00048 00049 #include <osg/Matrix> 00050 #include <osg/Vec3> 00051 #include <osg/Vec4> 00052 #include <osg/Quat> 00053 00054 #include <LinearMath/btTransform.h> 00055 00056 00057 namespace spin 00058 { 00059 00060 00066 osg::Matrix asOsgMatrix( const btTransform& t ); 00067 btTransform asBtTransform( const osg::Matrix& m ); 00068 00069 osg::Matrix asOsgMatrix( const btMatrix3x3& m ); 00070 btMatrix3x3 asBtMatrix3x3( const osg::Matrix& m ); 00071 00072 osg::Vec3 asOsgVec3( const btVector3& v ); 00073 btVector3 asBtVector3( const osg::Vec3& v ); 00074 00075 osg::Vec4 asOsgVec4( const btVector3& v, const double w ); 00076 osg::Vec4 asOsgVec4( const btVector4& v ); 00077 osg::Quat asOsgQuat( const btQuaternion& q); // mikewoz 00078 btQuaternion asBtQuaternion( const osg::Quat& q); // mikewoz 00079 btVector4 asBtVector4( const osg::Vec4& v ); 00080 00082 } 00083 00084 #endif